Blender: Section 2
This is the face I just played around and created using the basic sculpting tools.
This is where the tutorials start to lead, heading towards making the fish. Unfortunately he was caught in the cloth tool.
This is where optimization was talked about, and the different ways it's ideal to optimize a sculpted model.
This is where the volcano goes, and where rocks were created.
This was my very basic rock for the challenge at the end.
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