Section 8: Create materials

 Working with the Maya renderer was more difficult than I thought, since I came from Blender and it's nearly instant rendering. I found it frustrating that it took so long to load, and that it felt very static and boring, unlike Blender, but the more I played around the more I learned about it's power, especially with the Hypershade feature. I know in the future I'm going to play around with fluids just to see how powerful Maya is.




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